Crabbing for Home (2019)
A downloadable game for Windows, macOS, and Linux
In the post-apocalyptic depths of the ocean, a humble hermit crab has been tragically mutated by radioactive waste. As it grows bigger every second, its fragile shell shatters, leaving it vulnerable in the contaminated waters. In Crabbing for Home, you must help this little crab find new, stronger shells to protect itself as it strives to survive in a world turned upside down.
Development
Created within 48 hours as part of the Global Game Jam 2019 with the collaboration of a passionate team, this game incorporates the following diversifiers
- Language-Independence (Sponsored by Valve Software):
Universal design ensures everyone can play, no matter their language.
- Bolter is Jammed!
Due it circumstances hermit is making the best out of imperfect or unreliable resources to make them their new home.
- Protect the Oceans:
Let's protect the onceans, the world is our home.
Credits
- Art and Design
- Daniel Farrera
- Gaby Akyu Morales
- Music
- Yahel Felipe
- Programming and Game Design
- David Dakalo Castella
- Diego Tremor Cuellar
- Javier García
Updated | 18 days ago |
Status | Prototype |
Platforms | Windows, macOS, Linux |
Release date | Jan 27, 2019 |
Author | Javier García |
Genre | Platformer |
Made with | Adobe Photoshop, Adobe After Effects, Unity |
Tags | Global Game Jam |
Code license | GNU General Public License v3.0 (GPL) |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Links | Global Game Jam, Source code |
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